| 1 | //! Rigid equipment, portable embedded assets and a bounded binary container. |
| 2 | //! Local rotation uses Rz * Ry * Rx (degrees); attachment uses the animated |
| 3 | //! joint world transform, never a skin matrix or inverse bind a second time. |
| 4 | |
| 5 | use std::collections::BTreeSet; |
| 6 | use std::io::{Cursor, Read, Write}; |
| 7 | use std::path::Path; |
| 8 | |
| 9 | use crate::preview::{ |
| 10 | animated_joint_world, identity, joint_paths, mul, Mat4, PreviewCharacter, PreviewControls, |
| 11 | }; |
| 12 | use crate::project::portable_relative; |
| 13 | use serde::{Deserialize, Serialize}; |
| 14 | |
| 15 | pub const MAGIC: &[u8; 8] = b"PPEQ\r\n\x1a\n"; |
| 16 | pub const VERSION: u32 = 1; |
| 17 | pub const MAX_FILE: usize = 32 * 1024 * 1024; |
| 18 | const MAX_META: usize = 4 * 1024 * 1024; |
| 19 | const MAX_ASSET: usize = 8 * 1024 * 1024; |
| 20 | const MAX_ASSETS: usize = 32; |
| 21 | const MAX_VERTICES: usize = 80_000; |
| 22 | /// Vertex budget when the rigid readers load a static (unskinned) *body*; |
| 23 | /// same ceiling as the FBX body loader. |
| 24 | pub(crate) const MAX_STATIC_BODY_VERTICES: usize = 1_000_000; |
| 25 | |
| 26 | #[derive(Debug, Clone, PartialEq, Serialize, Deserialize)] |
| 27 | #[serde(deny_unknown_fields)] |
| 28 | pub struct EmbeddedAsset { |
| 29 | pub path: String, |
| 30 | #[serde(skip)] |
| 31 | pub bytes: Vec<u8>, |
| 32 | } |
| 33 | |
| 34 | #[derive(Debug, Clone, PartialEq, Serialize, Deserialize)] |
| 35 | #[serde(deny_unknown_fields)] |
| 36 | pub struct Mesh { |
| 37 | pub positions: Vec<[f32; 3]>, |
| 38 | pub normals: Vec<[f32; 3]>, |
| 39 | pub uvs: Vec<[f32; 2]>, |
| 40 | pub indices: Vec<u32>, |
| 41 | pub color: [f32; 4], |
| 42 | pub albedo: Option<usize>, |
| 43 | } |
| 44 | |
| 45 | #[derive(Debug, Clone, PartialEq, Serialize, Deserialize)] |
| 46 | #[serde(deny_unknown_fields)] |
| 47 | pub struct RigSignature { |
| 48 | pub paths: Vec<String>, |
| 49 | pub rest_world: Vec<Mat4>, |
| 50 | } |
| 51 | impl RigSignature { |
| 52 | pub fn of(body: &PreviewCharacter) -> Self { |
| 53 | Self { |
| 54 | paths: joint_paths(body), |
| 55 | rest_world: (0..body.joint_nodes.len()) |
| 56 | .map(|j| animated_joint_world(body, "", 0.0, j).unwrap_or_else(identity)) |
| 57 | .collect(), |
| 58 | } |
| 59 | } |
| 60 | } |
| 61 | |
| 62 | #[derive(Debug, Clone, PartialEq, Serialize, Deserialize)] |
| 63 | #[serde(deny_unknown_fields)] |
| 64 | pub struct Attachment { |
| 65 | pub label: String, |
| 66 | /// Original OBJ/MTL/dependency payloads owned by this attachment. |
| 67 | pub source_assets: Vec<usize>, |
| 68 | pub bones: [Option<String>; 2], |
| 69 | pub translation: [f32; 3], |
| 70 | pub rotation_deg: [f32; 3], |
| 71 | pub meshes: Vec<Mesh>, |
| 72 | pub shiny: Option<usize>, |
| 73 | pub specular: f32, |
| 74 | } |
| 75 | |
| 76 | #[derive(Debug, Clone, PartialEq, Serialize, Deserialize)] |
| 77 | #[serde(deny_unknown_fields)] |
| 78 | pub struct Preset { |
| 79 | pub name: String, |
| 80 | pub provenance: String, |
| 81 | pub applies: [bool; 2], |
| 82 | pub rigs: [Option<RigSignature>; 2], |
| 83 | pub attachments: Vec<Attachment>, |
| 84 | pub assets: Vec<EmbeddedAsset>, |
| 85 | } |
| 86 | impl Preset { |
| 87 | pub fn new(name: String) -> Self { |
| 88 | Self { |
| 89 | name, |
| 90 | provenance: String::new(), |
| 91 | applies: [true, true], |
| 92 | rigs: [None, None], |
| 93 | attachments: Vec::new(), |
| 94 | assets: Vec::new(), |
| 95 | } |
| 96 | } |
| 97 | pub fn bind( |
| 98 | &mut self, |
| 99 | sex: usize, |
| 100 | body: &PreviewCharacter, |
| 101 | attachment: usize, |
| 102 | joint: usize, |
| 103 | ) -> Result<(), String> { |
| 104 | if sex > 1 { |
| 105 | return Err("ongeldig geslacht".into()); |
| 106 | } |
| 107 | let paths = joint_paths(body); |
| 108 | let path = paths.get(joint).ok_or("dit bot bestaat niet")?.clone(); |
| 109 | let item = self |
| 110 | .attachments |
| 111 | .get_mut(attachment) |
| 112 | .ok_or("dit onderdeel bestaat niet")?; |
| 113 | item.bones[sex] = Some(path); |
| 114 | self.rigs[sex] = Some(RigSignature::of(body)); |
| 115 | Ok(()) |
| 116 | } |
| 117 | pub fn validate(&self) -> Result<(), String> { |
| 118 | self.validate_with(MAX_VERTICES) |
| 119 | } |
| 120 | fn validate_with(&self, max_vertices: usize) -> Result<(), String> { |
| 121 | if !valid_name(&self.name) { |
| 122 | return Err( |
| 123 | "equipmentnaam: kleine letters/cijfers/-/_, geen spaties, en niet 'body'".into(), |
| 124 | ); |
| 125 | } |
| 126 | if self.provenance.len() > 4096 || self.provenance.contains('\0') { |
| 127 | return Err("herkomst/licentie is te lang of bevat NUL".into()); |
| 128 | } |
| 129 | if !self.applies.iter().any(|x| *x) { |
| 130 | return Err("kies minstens één geslacht".into()); |
| 131 | } |
| 132 | if self.attachments.len() > 32 || self.assets.len() > MAX_ASSETS { |
| 133 | return Err("te veel onderdelen of bestanden".into()); |
| 134 | } |
| 135 | let mut paths = BTreeSet::new(); |
| 136 | let mut total = 0usize; |
| 137 | for asset in &self.assets { |
| 138 | portable_relative(&asset.path)?; |
| 139 | if asset.path.len() > 240 || asset.bytes.len() > MAX_ASSET || !paths.insert(&asset.path) |
| 140 | { |
| 141 | return Err("ongeldige, dubbele of te grote asset".into()); |
| 142 | } |
| 143 | total = total |
| 144 | .checked_add(asset.bytes.len()) |
| 145 | .ok_or("te veel assetdata")?; |
| 146 | } |
| 147 | if total > MAX_FILE { |
| 148 | return Err("te veel assetdata".into()); |
| 149 | } |
| 150 | let mut texture_indices = BTreeSet::new(); |
| 151 | let mut vertices = 0; |
| 152 | for rig in self.rigs.iter().flatten() { |
| 153 | if rig.paths.len() > 128 |
| 154 | || rig.paths.len() != rig.rest_world.len() |
| 155 | || rig.paths.iter().any(|p| p.len() > 4096) |
| 156 | || rig.rest_world.iter().flatten().any(|x| !x.is_finite()) |
| 157 | { |
| 158 | return Err("ongeldige rigbinding".into()); |
| 159 | } |
| 160 | } |
| 161 | for attachment in &self.attachments { |
| 162 | if attachment.source_assets.len() > MAX_ASSETS |
| 163 | || attachment |
| 164 | .source_assets |
| 165 | .iter() |
| 166 | .any(|i| *i >= self.assets.len()) |
| 167 | { |
| 168 | return Err("ongeldige bronassetverwijzing".into()); |
| 169 | } |
| 170 | for sex in 0..2 { |
| 171 | if let Some(path) = &attachment.bones[sex] { |
| 172 | if !self.rigs[sex] |
| 173 | .as_ref() |
| 174 | .map(|rig| rig.paths.contains(path)) |
| 175 | .unwrap_or(false) |
| 176 | { |
| 177 | return Err("attachment verwijst naar onbekend bot".into()); |
| 178 | } |
| 179 | } |
| 180 | } |
| 181 | if attachment.label.len() > 128 |
| 182 | || attachment.bones.iter().flatten().any(|p| p.len() > 4096) |
| 183 | || attachment |
| 184 | .translation |
| 185 | .iter() |
| 186 | .chain(attachment.rotation_deg.iter()) |
| 187 | .any(|x| !x.is_finite() || x.abs() > 100_000.0) |
| 188 | || !attachment.specular.is_finite() |
| 189 | || !(0.0..=1.0).contains(&attachment.specular) |
| 190 | || attachment.meshes.len() > 64 |
| 191 | { |
| 192 | return Err("ongeldige attachment/transformatie".into()); |
| 193 | } |
| 194 | if let Some(index) = attachment.shiny { |
| 195 | texture_indices.insert(index); |
| 196 | } |
| 197 | for mesh in &attachment.meshes { |
| 198 | vertices += mesh.positions.len(); |
| 199 | if vertices > max_vertices |
| 200 | || mesh.indices.len() > max_vertices * 6 |
| 201 | || mesh.indices.len() < 3 |
| 202 | || mesh.indices.len() % 3 != 0 |
| 203 | || mesh.positions.len() != mesh.normals.len() |
| 204 | || mesh.positions.len() != mesh.uvs.len() |
| 205 | || mesh.positions.is_empty() |
| 206 | || mesh |
| 207 | .indices |
| 208 | .iter() |
| 209 | .any(|i| *i as usize >= mesh.positions.len()) |
| 210 | || mesh |
| 211 | .positions |
| 212 | .iter() |
| 213 | .flatten() |
| 214 | .chain(mesh.normals.iter().flatten()) |
| 215 | .chain(mesh.uvs.iter().flatten()) |
| 216 | .chain(mesh.color.iter()) |
| 217 | .any(|x| !x.is_finite() || x.abs() > 1_000_000.0) |
| 218 | { |
| 219 | return Err("ongeldige of te grote equipmentmesh".into()); |
| 220 | } |
| 221 | if let Some(index) = mesh.albedo { |
| 222 | texture_indices.insert(index); |
| 223 | } |
| 224 | } |
| 225 | } |
| 226 | let mut decoded = 0usize; |
| 227 | for index in texture_indices { |
| 228 | decoded += self.texture(index)?.rgba.len(); |
| 229 | if decoded > 64 * 1024 * 1024 { |
| 230 | return Err("textures samen groter dan 64 MiB".into()); |
| 231 | } |
| 232 | } |
| 233 | Ok(()) |
| 234 | } |
| 235 | pub fn texture(&self, index: usize) -> Result<Texture, String> { |
| 236 | let asset = self |
| 237 | .assets |
| 238 | .get(index) |
| 239 | .ok_or("textureverwijzing ontbreekt")?; |
| 240 | decode_png(&asset.bytes) |
| 241 | } |
| 242 | /// Exact container byte cost; does not substitute for semantic validation. |
| 243 | pub fn encoded_len(&self) -> Result<usize, String> { |
| 244 | let meta = serde_json::to_vec(self).map_err(|e| e.to_string())?.len(); |
| 245 | if meta > MAX_META { |
| 246 | return Err("presetmetadata is te groot".into()); |
| 247 | } |
| 248 | let size = self |
| 249 | .assets |
| 250 | .iter() |
| 251 | .try_fold(20 + meta, |size, a| { |
| 252 | size.checked_add(4)?.checked_add(a.bytes.len()) |
| 253 | }) |
| 254 | .ok_or("preset te groot")?; |
| 255 | if size > MAX_FILE { |
| 256 | return Err("preset te groot".into()); |
| 257 | } |
| 258 | Ok(size) |
| 259 | } |
| 260 | pub fn encode(&self) -> Result<Vec<u8>, String> { |
| 261 | self.validate()?; |
| 262 | let metadata = serde_json::to_vec(self).map_err(|e| e.to_string())?; |
| 263 | if metadata.len() > MAX_META { |
| 264 | return Err("presetmetadata is te groot".into()); |
| 265 | } |
| 266 | let mut payload = metadata; |
| 267 | let meta_len = payload.len(); |
| 268 | for asset in &self.assets { |
| 269 | payload.extend_from_slice(&(asset.bytes.len() as u32).to_le_bytes()); |
| 270 | payload.extend_from_slice(&asset.bytes); |
| 271 | } |
| 272 | if payload.len() + 20 > MAX_FILE { |
| 273 | return Err("preset is te groot".into()); |
| 274 | } |
| 275 | let mut out = MAGIC.to_vec(); |
| 276 | out.extend_from_slice(&VERSION.to_le_bytes()); |
| 277 | out.extend_from_slice(&(meta_len as u32).to_le_bytes()); |
| 278 | out.extend_from_slice(&checksum(&payload).to_le_bytes()); |
| 279 | out.extend(payload); |
| 280 | Ok(out) |
| 281 | } |
| 282 | pub fn decode(bytes: &[u8]) -> Result<Self, String> { |
| 283 | if bytes.len() < 20 || bytes.len() > MAX_FILE || &bytes[..8] != MAGIC { |
| 284 | return Err("ongeldig equipmentbestand of bestand te groot".into()); |
| 285 | } |
| 286 | let number = |offset| u32::from_le_bytes(bytes[offset..offset + 4].try_into().unwrap()); |
| 287 | if number(8) != VERSION { |
| 288 | return Err("onbekende equipmentversie".into()); |
| 289 | } |
| 290 | let meta_len = number(12) as usize; |
| 291 | if meta_len > MAX_META |
| 292 | || meta_len > bytes.len() - 20 |
| 293 | || checksum(&bytes[20..]) != number(16) |
| 294 | { |
| 295 | return Err("beschadigde equipmentdata".into()); |
| 296 | } |
| 297 | let mut preset: Self = |
| 298 | serde_json::from_slice(&bytes[20..20 + meta_len]).map_err(|e| e.to_string())?; |
| 299 | if preset.assets.len() > MAX_ASSETS { |
| 300 | return Err("te veel assets".into()); |
| 301 | } |
| 302 | let mut cursor = 20 + meta_len; |
| 303 | for asset in &mut preset.assets { |
| 304 | if cursor + 4 > bytes.len() { |
| 305 | return Err("afgebroken asset".into()); |
| 306 | } |
| 307 | let len = number(cursor) as usize; |
| 308 | cursor += 4; |
| 309 | if len > MAX_ASSET || len > bytes.len() - cursor { |
| 310 | return Err("ongeldige assetlengte".into()); |
| 311 | } |
| 312 | asset.bytes = bytes[cursor..cursor + len].to_vec(); |
| 313 | cursor += len; |
| 314 | } |
| 315 | if cursor != bytes.len() { |
| 316 | return Err("onverwachte extra equipmentdata".into()); |
| 317 | } |
| 318 | preset.validate()?; |
| 319 | Ok(preset) |
| 320 | } |
| 321 | pub fn read(path: &Path) -> Result<Self, String> { |
| 322 | if !path.is_file() { |
| 323 | return Err("kies een regulier presetbestand".into()); |
| 324 | } |
| 325 | let file = std::fs::File::open(path).map_err(|e| e.to_string())?; |
| 326 | let mut bytes = Vec::new(); |
| 327 | file.take((MAX_FILE + 1) as u64) |
| 328 | .read_to_end(&mut bytes) |
| 329 | .map_err(|e| e.to_string())?; |
| 330 | Self::decode(&bytes) |
| 331 | } |
| 332 | } |
| 333 | |
| 334 | pub fn valid_name(name: &str) -> bool { |
| 335 | !name.is_empty() |
| 336 | && name.len() <= 64 |
| 337 | && name != "body" |
| 338 | && name |
| 339 | .bytes() |
| 340 | .all(|c| c.is_ascii_lowercase() || c.is_ascii_digit() || c == b'-' || c == b'_') |
| 341 | } |
| 342 | |
| 343 | pub fn checksum(bytes: &[u8]) -> u32 { |
| 344 | let mut crc = !0u32; |
| 345 | for byte in bytes { |
| 346 | crc ^= u32::from(*byte); |
| 347 | for _ in 0..8 { |
| 348 | crc = (crc >> 1) ^ (0xedb88320u32 & (0u32.wrapping_sub(crc & 1))); |
| 349 | } |
| 350 | } |
| 351 | !crc |
| 352 | } |
| 353 | |
| 354 | /// Immutable snapshot publish: a hard link atomically creates the destination |
| 355 | /// without overwriting an older saved preset. Failure leaves old data intact. |
| 356 | pub fn write_snapshot(path: &Path, bytes: &[u8]) -> Result<(), String> { |
| 357 | if bytes.len() > MAX_FILE { |
| 358 | return Err("snapshot te groot".into()); |
| 359 | } |
| 360 | if path.exists() { |
| 361 | if !path.is_file() { |
| 362 | return Err("snapshot is geen regulier bestand".into()); |
| 363 | } |
| 364 | let mut current = Vec::new(); |
| 365 | std::fs::File::open(path) |
| 366 | .map_err(|e| e.to_string())? |
| 367 | .take((MAX_FILE + 1) as u64) |
| 368 | .read_to_end(&mut current) |
| 369 | .map_err(|e| e.to_string())?; |
| 370 | return if current == bytes { |
| 371 | Ok(()) |
| 372 | } else { |
| 373 | Err("snapshotnaam bestaat met andere inhoud".into()) |
| 374 | }; |
| 375 | } |
| 376 | let stamp = std::time::SystemTime::now() |
| 377 | .duration_since(std::time::UNIX_EPOCH) |
| 378 | .unwrap_or_default() |
| 379 | .as_nanos(); |
| 380 | let temp = path.with_extension(format!("ppe.part-{}-{stamp}", std::process::id())); |
| 381 | let result = (|| { |
| 382 | let mut file = std::fs::OpenOptions::new() |
| 383 | .write(true) |
| 384 | .create_new(true) |
| 385 | .open(&temp) |
| 386 | .map_err(|e| e.to_string())?; |
| 387 | file.write_all(bytes) |
| 388 | .and_then(|_| file.sync_all()) |
| 389 | .map_err(|e| e.to_string())?; |
| 390 | std::fs::hard_link(&temp, path).map_err(|e| e.to_string())?; |
| 391 | #[cfg(unix)] |
| 392 | std::fs::File::open(path.parent().ok_or("snapshotmap ontbreekt")?) |
| 393 | .and_then(|dir| dir.sync_all()) |
| 394 | .map_err(|e| e.to_string())?; |
| 395 | Ok(()) |
| 396 | })(); |
| 397 | let _ = std::fs::remove_file(temp); |
| 398 | result |
| 399 | } |
| 400 | |
| 401 | #[derive(Debug, Clone, PartialEq)] |
| 402 | pub struct Texture { |
| 403 | pub content_hash: u64, |
| 404 | pub width: u32, |
| 405 | pub height: u32, |
| 406 | pub rgba: Vec<u8>, |
| 407 | } |
| 408 | fn decode_png(bytes: &[u8]) -> Result<Texture, String> { |
| 409 | let mut decoder = png::Decoder::new(Cursor::new(bytes)); |
| 410 | decoder.set_transformations(png::Transformations::EXPAND | png::Transformations::STRIP_16); |
| 411 | let mut reader = decoder.read_info().map_err(|e| e.to_string())?; |
| 412 | let info = reader.info(); |
| 413 | if info.width == 0 || info.height == 0 || info.width > 2048 || info.height > 2048 { |
| 414 | return Err("texture is groter dan 2048×2048".into()); |
| 415 | } |
| 416 | let size = reader |
| 417 | .output_buffer_size() |
| 418 | .ok_or("ongeldige texturegrootte")?; |
| 419 | if size > 2048 * 2048 * 8 { |
| 420 | return Err("texture is te groot".into()); |
| 421 | } |
| 422 | let mut data = vec![0; size]; |
| 423 | let info = reader.next_frame(&mut data).map_err(|e| e.to_string())?; |
| 424 | let channels = info.color_type.samples(); |
| 425 | let mut rgba = Vec::with_capacity(info.width as usize * info.height as usize * 4); |
| 426 | for pixel in data[..info.buffer_size()].chunks_exact(channels) { |
| 427 | match info.color_type { |
| 428 | png::ColorType::Grayscale => { |
| 429 | rgba.extend_from_slice(&[pixel[0], pixel[0], pixel[0], 255]) |
| 430 | } |
| 431 | png::ColorType::GrayscaleAlpha => { |
| 432 | rgba.extend_from_slice(&[pixel[0], pixel[0], pixel[0], pixel[1]]) |
| 433 | } |
| 434 | png::ColorType::Rgb => rgba.extend_from_slice(&[pixel[0], pixel[1], pixel[2], 255]), |
| 435 | png::ColorType::Rgba => rgba.extend_from_slice(pixel), |
| 436 | _ => return Err("onbekende texturecodering".into()), |
| 437 | } |
| 438 | } |
| 439 | use std::hash::{Hash, Hasher}; |
| 440 | let mut hash = std::collections::hash_map::DefaultHasher::new(); |
| 441 | rgba.hash(&mut hash); |
| 442 | Ok(Texture { |
| 443 | content_hash: hash.finish(), |
| 444 | width: info.width, |
| 445 | height: info.height, |
| 446 | rgba, |
| 447 | }) |
| 448 | } |
| 449 | |
| 450 | pub fn local_matrix(translation: [f32; 3], degrees: [f32; 3]) -> Mat4 { |
| 451 | let [x, y, z] = degrees.map(f32::to_radians); |
| 452 | let (sx, cx) = x.sin_cos(); |
| 453 | let (sy, cy) = y.sin_cos(); |
| 454 | let (sz, cz) = z.sin_cos(); |
| 455 | let rx = [ |
| 456 | 1., 0., 0., 0., 0., cx, sx, 0., 0., -sx, cx, 0., 0., 0., 0., 1., |
| 457 | ]; |
| 458 | let ry = [ |
| 459 | cy, 0., -sy, 0., 0., 1., 0., 0., sy, 0., cy, 0., 0., 0., 0., 1., |
| 460 | ]; |
| 461 | let rz = [ |
| 462 | cz, sz, 0., 0., -sz, cz, 0., 0., 0., 0., 1., 0., 0., 0., 0., 1., |
| 463 | ]; |
| 464 | let mut matrix = mul(rz, mul(ry, rx)); |
| 465 | matrix[12] = translation[0]; |
| 466 | matrix[13] = translation[1]; |
| 467 | matrix[14] = translation[2]; |
| 468 | matrix |
| 469 | } |
| 470 | |
| 471 | #[derive(Debug, Clone)] |
| 472 | pub struct Layer { |
| 473 | pub mesh: Mesh, |
| 474 | pub model: Mat4, |
| 475 | pub albedo: Option<std::sync::Arc<Texture>>, |
| 476 | pub shiny: Option<std::sync::Arc<Texture>>, |
| 477 | pub specular: f32, |
| 478 | } |
| 479 | |
| 480 | #[derive(Default)] |
| 481 | pub struct TextureCache { |
| 482 | entries: std::collections::VecDeque<(Vec<u8>, std::sync::Arc<Texture>)>, |
| 483 | bytes: usize, |
| 484 | } |
| 485 | impl TextureCache { |
| 486 | pub(crate) fn get( |
| 487 | &mut self, |
| 488 | preset: &Preset, |
| 489 | index: usize, |
| 490 | ) -> Result<std::sync::Arc<Texture>, String> { |
| 491 | let bytes = &preset.assets.get(index).ok_or("texture ontbreekt")?.bytes; |
| 492 | if let Some((_, texture)) = self.entries.iter().find(|(source, _)| source == bytes) { |
| 493 | return Ok(texture.clone()); |
| 494 | } |
| 495 | let texture = std::sync::Arc::new(decode_png(bytes)?); |
| 496 | let cost = bytes.len() + texture.rgba.len(); |
| 497 | while self.bytes + cost > 128 * 1024 * 1024 { |
| 498 | if let Some((source, image)) = self.entries.pop_front() { |
| 499 | self.bytes -= source.len() + image.rgba.len(); |
| 500 | } else { |
| 501 | break; |
| 502 | } |
| 503 | } |
| 504 | self.bytes += cost; |
| 505 | self.entries.push_back((bytes.clone(), texture.clone())); |
| 506 | Ok(texture) |
| 507 | } |
| 508 | } |
| 509 | |
| 510 | pub fn layers( |
| 511 | preset: &Preset, |
| 512 | sex: usize, |
| 513 | body: &PreviewCharacter, |
| 514 | controls: &PreviewControls, |
| 515 | ) -> Result<Vec<Layer>, String> { |
| 516 | layers_cached(preset, sex, body, controls, &mut TextureCache::default()) |
| 517 | } |
| 518 | |
| 519 | pub fn layers_cached( |
| 520 | preset: &Preset, |
| 521 | sex: usize, |
| 522 | body: &PreviewCharacter, |
| 523 | controls: &PreviewControls, |
| 524 | cache: &mut TextureCache, |
| 525 | ) -> Result<Vec<Layer>, String> { |
| 526 | if sex > 1 { |
| 527 | return Err("ongeldig geslacht".into()); |
| 528 | } |
| 529 | if !preset.applies[sex] || preset.attachments.is_empty() { |
| 530 | return Ok(Vec::new()); |
| 531 | } |
| 532 | let signature = RigSignature::of(body); |
| 533 | if preset.rigs[sex].as_ref() != Some(&signature) { |
| 534 | return Err("rig wijkt af: kies de botten opnieuw voor dit lichaam".into()); |
| 535 | } |
| 536 | let paths = joint_paths(body); |
| 537 | let mut layers = Vec::new(); |
| 538 | for item in &preset.attachments { |
| 539 | let path = item.bones[sex] |
| 540 | .as_deref() |
| 541 | .ok_or("kies een bot voor dit onderdeel en geslacht")?; |
| 542 | let joint = paths |
| 543 | .iter() |
| 544 | .position(|p| p == path) |
| 545 | .ok_or("het gekoppelde bot ontbreekt")?; |
| 546 | let world = animated_joint_world(body, &controls.clip_name, controls.time, joint) |
| 547 | .ok_or("het gekoppelde bot ontbreekt")?; |
| 548 | let model = mul(world, local_matrix(item.translation, item.rotation_deg)); |
| 549 | let shiny = item.shiny.map(|i| cache.get(preset, i)).transpose()?; |
| 550 | for mesh in &item.meshes { |
| 551 | layers.push(Layer { |
| 552 | mesh: mesh.clone(), |
| 553 | model, |
| 554 | albedo: mesh.albedo.map(|i| cache.get(preset, i)).transpose()?, |
| 555 | shiny: shiny.clone(), |
| 556 | specular: item.specular, |
| 557 | }); |
| 558 | } |
| 559 | } |
| 560 | Ok(layers) |
| 561 | } |
| 562 | |
| 563 | /// Import an OBJ and its declared MTL/PNG dependencies into the preset itself. |
| 564 | /// No extraction directories, absolute references or parent traversal allowed. |
| 565 | pub fn import_obj(preset: &mut Preset, source: &Path) -> Result<usize, String> { |
| 566 | import_obj_limited(preset, source, MAX_VERTICES) |
| 567 | } |
| 568 | |
| 569 | pub(crate) fn import_obj_limited( |
| 570 | preset: &mut Preset, |
| 571 | source: &Path, |
| 572 | max_vertices: usize, |
| 573 | ) -> Result<usize, String> { |
| 574 | if source |
| 575 | .extension() |
| 576 | .and_then(|x| x.to_str()) |
| 577 | .map(|x| !x.eq_ignore_ascii_case("obj")) |
| 578 | .unwrap_or(true) |
| 579 | { |
| 580 | return Err("kies een rigide OBJ-model met MTL/PNG-bijbestanden".into()); |
| 581 | } |
| 582 | let root = source |
| 583 | .parent() |
| 584 | .ok_or("modelmap ontbreekt")? |
| 585 | .canonicalize() |
| 586 | .map_err(|e| e.to_string())?; |
| 587 | let name = source |
| 588 | .file_name() |
| 589 | .and_then(|x| x.to_str()) |
| 590 | .ok_or("ongeldige modelnaam")?; |
| 591 | let mut candidate = preset.clone(); |
| 592 | if candidate.attachments.len() >= 32 { |
| 593 | return Err("te veel onderdelen".into()); |
| 594 | } |
| 595 | compact_assets(&mut candidate)?; |
| 596 | let prefix = unique_prefix(&candidate, "part"); |
| 597 | let obj_bytes = read_asset(&root, name)?; |
| 598 | let obj_text = std::str::from_utf8(&obj_bytes).map_err(|e| e.to_string())?; |
| 599 | let mut dependencies = BTreeSet::new(); |
| 600 | dependencies.insert(name.to_string()); |
| 601 | for line in obj_text.lines() { |
| 602 | if let Some(rest) = line.trim().strip_prefix("mtllib ") { |
| 603 | let mtl = rest.trim(); |
| 604 | dependencies.insert(mtl.to_string()); |
| 605 | let bytes = read_asset(&root, mtl)?; |
| 606 | let text = std::str::from_utf8(&bytes).map_err(|e| e.to_string())?; |
| 607 | for line in text.lines() { |
| 608 | let line = line.trim(); |
| 609 | if line.starts_with("map_") |
| 610 | || line.starts_with("bump ") |
| 611 | || line.starts_with("disp ") |
| 612 | { |
| 613 | let (_, path) = line |
| 614 | .split_once(char::is_whitespace) |
| 615 | .ok_or("ongeldige textureverwijzing")?; |
| 616 | let relative = Path::new(mtl) |
| 617 | .parent() |
| 618 | .unwrap_or(Path::new("")) |
| 619 | .join(path.trim()); |
| 620 | let relative = relative |
| 621 | .to_str() |
| 622 | .ok_or("ongeldig texturepad")? |
| 623 | .replace('\\', "/"); |
| 624 | portable_relative(&relative)?; |
| 625 | dependencies.insert(relative); |
| 626 | } |
| 627 | } |
| 628 | } |
| 629 | } |
| 630 | if dependencies.len() + candidate.assets.len() > MAX_ASSETS { |
| 631 | return Err("te veel bijbestanden".into()); |
| 632 | } |
| 633 | let mut asset_map = std::collections::BTreeMap::new(); |
| 634 | let mut total_bytes: usize = candidate.assets.iter().map(|a| a.bytes.len()).sum(); |
| 635 | for relative in dependencies { |
| 636 | let bytes = read_asset(&root, &relative)?; |
| 637 | total_bytes += bytes.len(); |
| 638 | if total_bytes > MAX_FILE { |
| 639 | return Err("assets samen te groot".into()); |
| 640 | } |
| 641 | let index = candidate.assets.len(); |
| 642 | candidate.assets.push(EmbeddedAsset { |
| 643 | path: format!("{prefix}/{relative}"), |
| 644 | bytes, |
| 645 | }); |
| 646 | asset_map.insert(relative, index); |
| 647 | } |
| 648 | // A checked callback prevents the parser from reading undeclared/unsafe files. |
| 649 | let mut input = std::io::BufReader::new(Cursor::new(obj_bytes)); |
| 650 | let options = tobj::LoadOptions { |
| 651 | triangulate: true, |
| 652 | single_index: true, |
| 653 | ..Default::default() |
| 654 | }; |
| 655 | let texture_paths = std::cell::RefCell::new(std::collections::BTreeMap::new()); |
| 656 | let (models, materials) = tobj::load_obj_buf(&mut input, &options, |path| { |
| 657 | let relative = path.to_string_lossy().replace('\\', "/"); |
| 658 | let index = asset_map |
| 659 | .get(&relative) |
| 660 | .ok_or(tobj::LoadError::OpenFileFailed)?; |
| 661 | let mut reader = std::io::BufReader::new(Cursor::new(&candidate.assets[*index].bytes)); |
| 662 | let (materials, map) = tobj::load_mtl_buf(&mut reader)?; |
| 663 | for material in &materials { |
| 664 | if let Some(texture) = &material.diffuse_texture { |
| 665 | let relative = path |
| 666 | .parent() |
| 667 | .unwrap_or(Path::new("")) |
| 668 | .join(texture) |
| 669 | .to_string_lossy() |
| 670 | .replace('\\', "/"); |
| 671 | texture_paths |
| 672 | .borrow_mut() |
| 673 | .insert(material.name.clone(), relative); |
| 674 | } |
| 675 | } |
| 676 | Ok((materials, map)) |
| 677 | }) |
| 678 | .map_err(|e| e.to_string())?; |
| 679 | let materials = materials.map_err(|e| e.to_string())?; |
| 680 | let texture_paths = texture_paths.into_inner(); |
| 681 | let mut meshes = Vec::new(); |
| 682 | let mut vertices: usize = candidate |
| 683 | .attachments |
| 684 | .iter() |
| 685 | .flat_map(|a| &a.meshes) |
| 686 | .map(|m| m.positions.len()) |
| 687 | .sum(); |
| 688 | for model in models { |
| 689 | let source = model.mesh; |
| 690 | vertices += source.positions.len() / 3; |
| 691 | if vertices > max_vertices || source.indices.len() > max_vertices * 6 { |
| 692 | return Err("equipmentmesh is te groot".into()); |
| 693 | } |
| 694 | let positions: Vec<[f32; 3]> = source |
| 695 | .positions |
| 696 | .chunks_exact(3) |
| 697 | .map(|x| [x[0], x[1], x[2]]) |
| 698 | .collect(); |
| 699 | let mut normals: Vec<[f32; 3]> = source |
| 700 | .normals |
| 701 | .chunks_exact(3) |
| 702 | .map(|x| [x[0], x[1], x[2]]) |
| 703 | .collect(); |
| 704 | if normals.len() != positions.len() { |
| 705 | normals = compute_normals(&positions, &source.indices)?; |
| 706 | } |
| 707 | let mut uvs: Vec<[f32; 2]> = source |
| 708 | .texcoords |
| 709 | .chunks_exact(2) |
| 710 | .map(|x| [x[0], x[1]]) |
| 711 | .collect(); |
| 712 | if uvs.len() != positions.len() { |
| 713 | uvs = vec![[0.; 2]; positions.len()]; |
| 714 | } |
| 715 | let material = source.material_id.and_then(|id| materials.get(id)); |
| 716 | let color = material.and_then(|m| m.diffuse).unwrap_or([0.7, 0.7, 0.7]); |
| 717 | let albedo = material |
| 718 | .and_then(|m| texture_paths.get(&m.name)) |
| 719 | .map(|path| { |
| 720 | asset_map |
| 721 | .get(path) |
| 722 | .copied() |
| 723 | .ok_or("ontbrekende diffuse texture") |
| 724 | }) |
| 725 | .transpose()?; |
| 726 | meshes.push(Mesh { |
| 727 | positions, |
| 728 | normals, |
| 729 | uvs, |
| 730 | indices: source.indices, |
| 731 | color: [ |
| 732 | color[0], |
| 733 | color[1], |
| 734 | color[2], |
| 735 | material.and_then(|m| m.dissolve).unwrap_or(1.), |
| 736 | ], |
| 737 | albedo, |
| 738 | }); |
| 739 | } |
| 740 | if meshes.is_empty() { |
| 741 | return Err("het OBJ-bestand heeft geen meshes".into()); |
| 742 | } |
| 743 | candidate.attachments.push(Attachment { |
| 744 | label: name.to_string(), |
| 745 | source_assets: asset_map.values().copied().collect(), |
| 746 | bones: [None, None], |
| 747 | translation: [0.; 3], |
| 748 | rotation_deg: [0.; 3], |
| 749 | meshes, |
| 750 | shiny: None, |
| 751 | specular: 0.25, |
| 752 | }); |
| 753 | candidate.validate_with(max_vertices)?; |
| 754 | *preset = candidate; |
| 755 | Ok(preset.attachments.len() - 1) |
| 756 | } |
| 757 | |
| 758 | /// Import a rigid equipment model, choosing the reader by extension (OBJ+MTL or FBX). |
| 759 | pub fn import_model(preset: &mut Preset, source: &Path) -> Result<usize, String> { |
| 760 | match source |
| 761 | .extension() |
| 762 | .and_then(|x| x.to_str()) |
| 763 | .map(|x| x.to_ascii_lowercase()) |
| 764 | .as_deref() |
| 765 | { |
| 766 | Some("obj") => import_obj(preset, source), |
| 767 | Some("fbx") => import_fbx(preset, source), |
| 768 | _ => Err("kies een rigide OBJ- (met MTL/PNG) of FBX-model".into()), |
| 769 | } |
| 770 | } |
| 771 | |
| 772 | /// Import a rigid (unskinned) FBX into the preset. ufbx parses only the |
| 773 | /// in-memory bytes (no external file access); axis/unit normalisation to |
| 774 | /// right-handed Y-up metres happens once, here, exactly like `fbx_scene`. |
| 775 | /// Embedded PNG textures are copied into the preset; external PNG textures |
| 776 | /// must be relative files inside the model folder and are embedded too. |
| 777 | pub fn import_fbx(preset: &mut Preset, source: &Path) -> Result<usize, String> { |
| 778 | import_fbx_limited(preset, source, MAX_VERTICES) |
| 779 | } |
| 780 | |
| 781 | pub(crate) fn import_fbx_limited( |
| 782 | preset: &mut Preset, |
| 783 | source: &Path, |
| 784 | max_vertices: usize, |
| 785 | ) -> Result<usize, String> { |
| 786 | if source |
| 787 | .extension() |
| 788 | .and_then(|x| x.to_str()) |
| 789 | .map(|x| !x.eq_ignore_ascii_case("fbx")) |
| 790 | .unwrap_or(true) |
| 791 | { |
| 792 | return Err("kies een rigide FBX-model".into()); |
| 793 | } |
| 794 | let root = source |
| 795 | .parent() |
| 796 | .ok_or("modelmap ontbreekt")? |
| 797 | .canonicalize() |
| 798 | .map_err(|e| e.to_string())?; |
| 799 | let name = source |
| 800 | .file_name() |
| 801 | .and_then(|x| x.to_str()) |
| 802 | .ok_or("ongeldige modelnaam")?; |
| 803 | let mut candidate = preset.clone(); |
| 804 | if candidate.attachments.len() >= 32 { |
| 805 | return Err("te veel onderdelen".into()); |
| 806 | } |
| 807 | compact_assets(&mut candidate)?; |
| 808 | let prefix = unique_prefix(&candidate, "part"); |
| 809 | let fbx_bytes = read_asset(&root, name)?; |
| 810 | let opts = ufbx::LoadOpts { |
| 811 | target_axes: ufbx::axes_right_handed_y_up(), |
| 812 | target_unit_meters: 1.0, |
| 813 | space_conversion: ufbx::SpaceConversion::ModifyGeometry, |
| 814 | geometry_transform_handling: ufbx::GeometryTransformHandling::ModifyGeometry, |
| 815 | generate_missing_normals: true, |
| 816 | normalize_normals: true, |
| 817 | load_external_files: false, |
| 818 | ..Default::default() |
| 819 | }; |
| 820 | let scene = ufbx::load_memory(&fbx_bytes, opts) |
| 821 | .map_err(|e| format!("FBX laden mislukt: {}", e.description))?; |
| 822 | if scene.metadata.geometry_ignored { |
| 823 | return Err("FBX heeft geometrie genegeerd; bestand is niet tekenbaar".into()); |
| 824 | } |
| 825 | let mut total_bytes: usize = candidate.assets.iter().map(|a| a.bytes.len()).sum(); |
| 826 | let mut push_asset = |
| 827 | |candidate: &mut Preset, path: String, bytes: Vec<u8>| -> Result<usize, String> { |
| 828 | total_bytes += bytes.len(); |
| 829 | if total_bytes > MAX_FILE || candidate.assets.len() >= MAX_ASSETS { |
| 830 | return Err("assets samen te groot of te veel bijbestanden".into()); |
| 831 | } |
| 832 | candidate.assets.push(EmbeddedAsset { path, bytes }); |
| 833 | Ok(candidate.assets.len() - 1) |
| 834 | }; |
| 835 | let source_index = push_asset(&mut candidate, format!("{prefix}/{name}"), fbx_bytes)?; |
| 836 | let mut source_assets = vec![source_index]; |
| 837 | // Texture identity (element id) -> embedded asset index, so shared textures are stored once. |
| 838 | let mut texture_assets: std::collections::BTreeMap<u32, usize> = Default::default(); |
| 839 | let mut vertices: usize = candidate |
| 840 | .attachments |
| 841 | .iter() |
| 842 | .flat_map(|a| &a.meshes) |
| 843 | .map(|m| m.positions.len()) |
| 844 | .sum(); |
| 845 | let mut meshes = Vec::new(); |
| 846 | let mut tri = Vec::new(); |
| 847 | for node in &scene.nodes { |
| 848 | let Some(mesh) = node.mesh.as_ref() else { |
| 849 | continue; |
| 850 | }; |
| 851 | if mesh.num_triangles == 0 { |
| 852 | continue; |
| 853 | } |
| 854 | if !mesh.skin_deformers.is_empty() { |
| 855 | return Err(format!( |
| 856 | "FBX-mesh '{}' is geskinned; alleen rigide equipment wordt ondersteund", |
| 857 | node.element.name.trim() |
| 858 | )); |
| 859 | } |
| 860 | if !mesh.blend_deformers.is_empty() { |
| 861 | return Err(format!( |
| 862 | "FBX-mesh '{}' heeft morph targets; die worden niet ondersteund", |
| 863 | node.element.name.trim() |
| 864 | )); |
| 865 | } |
| 866 | let to_world = node.geometry_to_world; |
| 867 | let for_normals = ufbx::matrix_for_normals(&to_world); |
| 868 | let parts = mesh.material_parts.len().max(1); |
| 869 | for part in 0..parts { |
| 870 | let faces: Vec<u32> = if mesh.material_parts.is_empty() { |
| 871 | (0..mesh.faces.len() as u32).collect() |
| 872 | } else { |
| 873 | mesh.material_parts[part] |
| 874 | .face_indices |
| 875 | .iter() |
| 876 | .copied() |
| 877 | .collect() |
| 878 | }; |
| 879 | if faces.is_empty() { |
| 880 | continue; |
| 881 | } |
| 882 | let material = if mesh.material_parts.is_empty() { |
| 883 | None |
| 884 | } else { |
| 885 | mesh.materials.get(part) |
| 886 | }; |
| 887 | let mut positions = Vec::new(); |
| 888 | let mut normals = Vec::new(); |
| 889 | let mut uvs = Vec::new(); |
| 890 | let mut indices = Vec::new(); |
| 891 | for face in faces { |
| 892 | let face = mesh.faces[face as usize]; |
| 893 | if face.num_indices < 3 { |
| 894 | continue; |
| 895 | } |
| 896 | let count = ufbx::triangulate_face_vec(&mut tri, mesh, face) as usize; |
| 897 | for t in 0..count { |
| 898 | let mut corners = [tri[t * 3], tri[t * 3 + 1], tri[t * 3 + 2]]; |
| 899 | if mesh.reversed_winding { |
| 900 | corners.swap(1, 2); |
| 901 | } |
| 902 | for corner in corners { |
| 903 | let corner = corner as usize; |
| 904 | let p = ufbx::transform_position(&to_world, mesh.vertex_position[corner]); |
| 905 | let n = if mesh.vertex_normal.exists { |
| 906 | let n = |
| 907 | ufbx::transform_direction(&for_normals, mesh.vertex_normal[corner]); |
| 908 | let len = (n.x * n.x + n.y * n.y + n.z * n.z).sqrt(); |
| 909 | if len > 1e-12 { |
| 910 | [(n.x / len) as f32, (n.y / len) as f32, (n.z / len) as f32] |
| 911 | } else { |
| 912 | [0., 1., 0.] |
| 913 | } |
| 914 | } else { |
| 915 | [0., 1., 0.] |
| 916 | }; |
| 917 | let uv = if mesh.vertex_uv.exists { |
| 918 | let uv = mesh.vertex_uv[corner]; |
| 919 | [uv.x as f32, uv.y as f32] |
| 920 | } else { |
| 921 | [0., 0.] |
| 922 | }; |
| 923 | indices.push(positions.len() as u32); |
| 924 | positions.push([p.x as f32, p.y as f32, p.z as f32]); |
| 925 | normals.push(n); |
| 926 | uvs.push(uv); |
| 927 | } |
| 928 | } |
| 929 | } |
| 930 | if positions.is_empty() { |
| 931 | continue; |
| 932 | } |
| 933 | vertices += positions.len(); |
| 934 | if vertices > max_vertices { |
| 935 | return Err("equipmentmesh is te groot".into()); |
| 936 | } |
| 937 | if positions |
| 938 | .iter() |
| 939 | .chain(&normals) |
| 940 | .any(|v| v.iter().any(|x| !x.is_finite())) |
| 941 | { |
| 942 | return Err("FBX-mesh bevat niet-eindige posities of normalen".into()); |
| 943 | } |
| 944 | if !mesh.vertex_normal.exists { |
| 945 | normals = compute_normals(&positions, &indices)?; |
| 946 | } |
| 947 | let (mut color, texture) = match material { |
| 948 | None => ([0.7, 0.7, 0.7, 1.0], None), |
| 949 | Some(m) => { |
| 950 | let map = if m.pbr.base_color.has_value { |
| 951 | &m.pbr.base_color |
| 952 | } else { |
| 953 | &m.fbx.diffuse_color |
| 954 | }; |
| 955 | let v = map.value_vec4; |
| 956 | // Same alpha rule as the FBX body loader (`fbx_scene`). |
| 957 | let alpha = if v.w == 0.0 { 1.0 } else { v.w as f32 }; |
| 958 | ( |
| 959 | [v.x as f32, v.y as f32, v.z as f32, alpha], |
| 960 | map.texture |
| 961 | .as_ref() |
| 962 | .or(m.fbx.diffuse_color.texture.as_ref()), |
| 963 | ) |
| 964 | } |
| 965 | }; |
| 966 | if !color.iter().all(|c| c.is_finite()) { |
| 967 | return Err("FBX-materiaal heeft een niet-eindige kleur".into()); |
| 968 | } |
| 969 | let albedo = match texture { |
| 970 | None => None, |
| 971 | Some(texture) => { |
| 972 | let id = texture.element.element_id; |
| 973 | if let Some(index) = texture_assets.get(&id) { |
| 974 | Some(*index) |
| 975 | } else { |
| 976 | let (path, bytes) = if texture.content.size > 0 { |
| 977 | let label = Path::new(texture.relative_filename.trim()) |
| 978 | .file_name() |
| 979 | .and_then(|n| n.to_str()) |
| 980 | .filter(|n| !n.is_empty()) |
| 981 | .map(|n| n.replace(['\\', ':'], "_")) |
| 982 | .unwrap_or_else(|| format!("texture-{id}.png")); |
| 983 | ( |
| 984 | format!("{prefix}/embedded/{id}-{label}"), |
| 985 | texture.content.to_vec(), |
| 986 | ) |
| 987 | } else { |
| 988 | let relative = texture.relative_filename.trim().replace('\\', "/"); |
| 989 | if relative.is_empty() { |
| 990 | return Err( |
| 991 | "FBX-texture heeft geen relatief pad en is niet ingebed".into(), |
| 992 | ); |
| 993 | } |
| 994 | portable_relative(&relative) |
| 995 | .map_err(|e| format!("FBX-texturepad geweigerd: {e}"))?; |
| 996 | let bytes = read_asset(&root, &relative) |
| 997 | .map_err(|e| format!("FBX-texture '{relative}': {e}"))?; |
| 998 | (format!("{prefix}/{relative}"), bytes) |
| 999 | }; |
| 1000 | if bytes.len() > MAX_ASSET { |
| 1001 | return Err("FBX-texture is te groot".into()); |
| 1002 | } |
| 1003 | decode_png(&bytes).map_err(|e| { |
| 1004 | format!("FBX-texture is geen bruikbare PNG (alleen PNG wordt ingesloten): {e}") |
| 1005 | })?; |
| 1006 | let index = push_asset(&mut candidate, path, bytes)?; |
| 1007 | texture_assets.insert(id, index); |
| 1008 | source_assets.push(index); |
| 1009 | Some(index) |
| 1010 | } |
| 1011 | } |
| 1012 | }; |
| 1013 | if albedo.is_some() { |
| 1014 | // FBX semantics: a connected diffuse texture replaces the colour property. |
| 1015 | color = [1., 1., 1., color[3]]; |
| 1016 | } |
| 1017 | meshes.push(Mesh { |
| 1018 | positions, |
| 1019 | normals, |
| 1020 | uvs, |
| 1021 | indices, |
| 1022 | color, |
| 1023 | albedo, |
| 1024 | }); |
| 1025 | } |
| 1026 | } |
| 1027 | if meshes.is_empty() { |
| 1028 | return Err("het FBX-bestand heeft geen tekenbare meshes".into()); |
| 1029 | } |
| 1030 | source_assets.sort_unstable(); |
| 1031 | source_assets.dedup(); |
| 1032 | candidate.attachments.push(Attachment { |
| 1033 | label: name.to_string(), |
| 1034 | source_assets, |
| 1035 | bones: [None, None], |
| 1036 | translation: [0.; 3], |
| 1037 | rotation_deg: [0.; 3], |
| 1038 | meshes, |
| 1039 | shiny: None, |
| 1040 | specular: 0.25, |
| 1041 | }); |
| 1042 | candidate.validate_with(max_vertices)?; |
| 1043 | *preset = candidate; |
| 1044 | Ok(preset.attachments.len() - 1) |
| 1045 | } |
| 1046 | |
| 1047 | pub fn import_shiny(preset: &mut Preset, attachment: usize, source: &Path) -> Result<(), String> { |
| 1048 | let root = source.parent().ok_or("texturemap ontbreekt")?; |
| 1049 | let name = source |
| 1050 | .file_name() |
| 1051 | .and_then(|x| x.to_str()) |
| 1052 | .ok_or("ongeldige bestandsnaam")?; |
| 1053 | let bytes = read_asset(root, name)?; |
| 1054 | decode_png(&bytes)?; |
| 1055 | let mut candidate = preset.clone(); |
| 1056 | let index = candidate.assets.len(); |
| 1057 | candidate.assets.push(EmbeddedAsset { |
| 1058 | path: format!("{}/{name}", unique_prefix(&candidate, "shiny")), |
| 1059 | bytes, |
| 1060 | }); |
| 1061 | candidate |
| 1062 | .attachments |
| 1063 | .get_mut(attachment) |
| 1064 | .ok_or("onderdeel ontbreekt")? |
| 1065 | .shiny = Some(index); |
| 1066 | compact_assets(&mut candidate)?; |
| 1067 | candidate.validate()?; |
| 1068 | *preset = candidate; |
| 1069 | Ok(()) |
| 1070 | } |
| 1071 | |
| 1072 | fn unique_prefix(preset: &Preset, kind: &str) -> String { |
| 1073 | (0..) |
| 1074 | .map(|i| format!("{kind}-{i}")) |
| 1075 | .find(|prefix| { |
| 1076 | !preset |
| 1077 | .assets |
| 1078 | .iter() |
| 1079 | .any(|a| a.path.split('/').next() == Some(prefix.as_str())) |
| 1080 | }) |
| 1081 | .expect("finite asset list") |
| 1082 | } |
| 1083 | fn compact_assets(preset: &mut Preset) -> Result<(), String> { |
| 1084 | let used: BTreeSet<usize> = preset |
| 1085 | .attachments |
| 1086 | .iter() |
| 1087 | .flat_map(|a| { |
| 1088 | a.source_assets |
| 1089 | .iter() |
| 1090 | .copied() |
| 1091 | .chain(a.shiny) |
| 1092 | .chain(a.meshes.iter().filter_map(|m| m.albedo)) |
| 1093 | }) |
| 1094 | .collect(); |
| 1095 | if used.iter().any(|i| *i >= preset.assets.len()) { |
| 1096 | return Err("ongeldige assetverwijzing".into()); |
| 1097 | } |
| 1098 | let mut remap = vec![0; preset.assets.len()]; |
| 1099 | let mut assets = Vec::new(); |
| 1100 | for (i, asset) in preset.assets.iter().enumerate() { |
| 1101 | if used.contains(&i) { |
| 1102 | remap[i] = assets.len(); |
| 1103 | assets.push(asset.clone()); |
| 1104 | } |
| 1105 | } |
| 1106 | for a in &mut preset.attachments { |
| 1107 | for i in &mut a.source_assets { |
| 1108 | *i = remap[*i]; |
| 1109 | } |
| 1110 | if let Some(i) = a.shiny.as_mut() { |
| 1111 | *i = remap[*i]; |
| 1112 | } |
| 1113 | for mesh in &mut a.meshes { |
| 1114 | if let Some(i) = mesh.albedo.as_mut() { |
| 1115 | *i = remap[*i]; |
| 1116 | } |
| 1117 | } |
| 1118 | } |
| 1119 | preset.assets = assets; |
| 1120 | Ok(()) |
| 1121 | } |
| 1122 | /// Clear an override and release its no-longer-used embedded texture. |
| 1123 | pub fn clear_shiny(preset: &mut Preset, index: usize) -> Result<(), String> { |
| 1124 | let mut candidate = preset.clone(); |
| 1125 | candidate |
| 1126 | .attachments |
| 1127 | .get_mut(index) |
| 1128 | .ok_or("onderdeel ontbreekt")? |
| 1129 | .shiny = None; |
| 1130 | compact_assets(&mut candidate)?; |
| 1131 | *preset = candidate; |
| 1132 | Ok(()) |
| 1133 | } |
| 1134 | /// Remove a part and its no-longer-used embedded assets, remapping all indices. |
| 1135 | pub fn remove_attachment(preset: &mut Preset, index: usize) -> Result<(), String> { |
| 1136 | if index >= preset.attachments.len() { |
| 1137 | return Err("onderdeel ontbreekt".into()); |
| 1138 | } |
| 1139 | let mut candidate = preset.clone(); |
| 1140 | candidate.attachments.remove(index); |
| 1141 | compact_assets(&mut candidate)?; |
| 1142 | *preset = candidate; |
| 1143 | Ok(()) |
| 1144 | } |
| 1145 | |
| 1146 | fn read_asset(root: &Path, relative: &str) -> Result<Vec<u8>, String> { |
| 1147 | portable_relative(relative)?; |
| 1148 | let root = root.canonicalize().map_err(|e| e.to_string())?; |
| 1149 | let path = root |
| 1150 | .join(relative) |
| 1151 | .canonicalize() |
| 1152 | .map_err(|e| e.to_string())?; |
| 1153 | if !path.starts_with(&root) { |
| 1154 | return Err("asset verlaat de modelmap".into()); |
| 1155 | } |
| 1156 | if !path.is_file() { |
| 1157 | return Err("asset is geen regulier bestand".into()); |
| 1158 | } |
| 1159 | let file = std::fs::File::open(path).map_err(|e| e.to_string())?; |
| 1160 | let mut bytes = Vec::new(); |
| 1161 | file.take((MAX_ASSET + 1) as u64) |
| 1162 | .read_to_end(&mut bytes) |
| 1163 | .map_err(|e| e.to_string())?; |
| 1164 | if bytes.len() > MAX_ASSET { |
| 1165 | return Err("asset is te groot".into()); |
| 1166 | } |
| 1167 | Ok(bytes) |
| 1168 | } |
| 1169 | fn compute_normals(positions: &[[f32; 3]], indices: &[u32]) -> Result<Vec<[f32; 3]>, String> { |
| 1170 | let mut normals = vec![[0.; 3]; positions.len()]; |
| 1171 | for t in indices.chunks_exact(3) { |
| 1172 | let [a, b, c] = [t[0] as usize, t[1] as usize, t[2] as usize]; |
| 1173 | if [a, b, c].iter().any(|i| *i >= positions.len()) { |
| 1174 | return Err("ongeldige OBJ-index".into()); |
| 1175 | } |
| 1176 | let ab = std::array::from_fn::<_, 3, _>(|i| positions[b][i] - positions[a][i]); |
| 1177 | let ac = std::array::from_fn::<_, 3, _>(|i| positions[c][i] - positions[a][i]); |
| 1178 | let n = [ |
| 1179 | ab[1] * ac[2] - ab[2] * ac[1], |
| 1180 | ab[2] * ac[0] - ab[0] * ac[2], |
| 1181 | ab[0] * ac[1] - ab[1] * ac[0], |
| 1182 | ]; |
| 1183 | for vertex in [a, b, c] { |
| 1184 | for (i, value) in n.iter().enumerate() { |
| 1185 | normals[vertex][i] += value; |
| 1186 | } |
| 1187 | } |
| 1188 | } |
| 1189 | for normal in &mut normals { |
| 1190 | let length = normal.iter().map(|v| v * v).sum::<f32>().sqrt(); |
| 1191 | if length > 1e-10 { |
| 1192 | for v in normal { |
| 1193 | *v /= length |
| 1194 | } |
| 1195 | } |
| 1196 | } |
| 1197 | Ok(normals) |
| 1198 | } |