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auto_pivot_probe.rs |
Rename neck_pivot_probe to auto_pivot_probe (pivot is the rest-pose centre) |
6 days ago |
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depth_clamp_probe.rs |
Orbit pivot at rest-pose vertical centre (bounds_center), weaker free-view perspective, render warnings kept, depth_clamp_probe (Tim t1008u) |
6 days ago |
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equipment_fixture.rs |
Draw FBX bodies live and in production; import rigid FBX equipment |
7 days ago |
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fbx_live_fixture.rs |
Atlas reader tests, cross-check helper, examples on 60 views + atlases |
7 days ago |
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preview2d_smoke.rs |
Finished result folder: only .ppda, atlases and raw files/; bookkeeping stays in-progress; export contract + checksums in .ppda v4 |
7 days ago |
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preview_depth_probe.rs |
feat: stream production sprite maps with fixed per-body framing |
7 days ago |
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preview_pass_probe.rs |
fix: restore native preview depth and preserve pass aspect ratio |
7 days ago |
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production_fixture.rs |
Orbit pivot at rest-pose vertical centre (bounds_center), weaker free-view perspective, render warnings kept, depth_clamp_probe (Tim t1008u) |
6 days ago |
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resume_fixture.rs |
Atlas reader tests, cross-check helper, examples on 60 views + atlases |
7 days ago |
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static_body_fixture.rs |
9b: 60 views, per-map atlases + .ppda, Preview2d via .ppda, fps default 4; docs |
7 days ago |
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textured_body_fixture.rs |
glTF KHR_materials_specular → body specular map (factor × texture alpha), live highlight per primitive; fixture + checks (Tim t998u.4) |
6 days ago |