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golden-age
/
paperdoll-renderer
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120d40a051d647d9b2368a3d38b34e28ea6d546e
master
paperdoll-renderer
/
tests
/
fixtures
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bodies
glTF KHR_materials_specular → body specular map (factor × texture alpha), live highlight per primitive; fixture + checks (Tim t998u.4)
6 days ago
equipment
Skinned equipment parts: per-bone links to character bones with name auto-fill, per-link offsets, .ppe v2 with v1 migration (Tim t1027u)
6 days ago