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golden-age
/
paperdoll-renderer
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1e7ff99ed5ca20bc7a5f06c53cd38e6fa213e6a2
master
paperdoll-renderer
/
tests
/
fixtures
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bodies
glTF KHR_materials_specular → body specular map (factor × texture alpha), live highlight per primitive; fixture + checks (Tim t998u.4)
6 days ago
equipment
Skinned equipment parts: per-bone links to character bones with name auto-fill, per-link offsets, .ppe v2 with v1 migration (Tim t1027u)
6 days ago