| 1 | //! Real native GPU proof that every material of a glTF body is drawn with its |
| 2 | //! own base color texture × factor, in the live 3D preview and in production. |
| 3 | //! Usage: xvfb-run -a cargo run --example textured_body_fixture -- ROOT OUTDIR MODEL_DIR MODEL_FILE [WIDTH HEIGHT FPS] |
| 4 | //! Copies MODEL_DIR (model + external .bin/textures) into ROOT/assets/body/, |
| 5 | //! screenshots the live body view (`live-body.png`), renders all angles and |
| 6 | //! writes the production front diffuse (`production-front-diffuse.png`, ×8) |
| 7 | //! plus a final UI screenshot (`production-ui.png`). With `--expect-multi-material` |
| 8 | //! (for `tests/fixtures/bodies/multi-material`) it checks that the production |
| 9 | //! front diffuse holds all three material colors (factor, texture, texture × factor). |
| 10 | use eframe::App; |
| 11 | use paperdoll_renderer::{ |
| 12 | editor::EditorApp, |
| 13 | session::{Session, Sex}, |
| 14 | }; |
| 15 | use std::path::{Path, PathBuf}; |
| 16 | |
| 17 | const SETTLE_FRAMES: u64 = 40; |
| 18 | |
| 19 | struct Fixture { |
| 20 | editor: EditorApp, |
| 21 | out: PathBuf, |
| 22 | phase: u8, |
| 23 | waited: u64, |
| 24 | shot_requested: bool, |
| 25 | error: Option<String>, |
| 26 | } |
| 27 | |
| 28 | fn save_png(path: &Path, w: usize, h: usize, rgba: &[u8]) { |
| 29 | let file = std::fs::File::create(path).unwrap(); |
| 30 | let mut enc = png::Encoder::new(std::io::BufWriter::new(file), w as u32, h as u32); |
| 31 | enc.set_color(png::ColorType::Rgba); |
| 32 | enc.set_depth(png::BitDepth::Eight); |
| 33 | enc.write_header().unwrap().write_image_data(rgba).unwrap(); |
| 34 | } |
| 35 | |
| 36 | fn copy_dir(from: &Path, to: &Path) -> std::io::Result<()> { |
| 37 | std::fs::create_dir_all(to)?; |
| 38 | for entry in std::fs::read_dir(from)? { |
| 39 | let entry = entry?; |
| 40 | let target = to.join(entry.file_name()); |
| 41 | if entry.file_type()?.is_dir() { |
| 42 | copy_dir(&entry.path(), &target)?; |
| 43 | } else { |
| 44 | std::fs::copy(entry.path(), target)?; |
| 45 | } |
| 46 | } |
| 47 | Ok(()) |
| 48 | } |
| 49 | |
| 50 | fn find(dir: &Path, suffix: &str) -> Option<PathBuf> { |
| 51 | let mut entries: Vec<_> = std::fs::read_dir(dir) |
| 52 | .ok()? |
| 53 | .flatten() |
| 54 | .map(|e| e.path()) |
| 55 | .collect(); |
| 56 | entries.sort(); |
| 57 | for path in entries { |
| 58 | if path.is_dir() { |
| 59 | if let Some(found) = find(&path, suffix) { |
| 60 | return Some(found); |
| 61 | } |
| 62 | } else if path.to_string_lossy().ends_with(suffix) { |
| 63 | return Some(path); |
| 64 | } |
| 65 | } |
| 66 | None |
| 67 | } |
| 68 | |
| 69 | impl Fixture { |
| 70 | fn screenshot(&mut self, ctx: &eframe::egui::Context, name: &str) -> bool { |
| 71 | self.waited += 1; |
| 72 | if self.waited < SETTLE_FRAMES { |
| 73 | return false; |
| 74 | } |
| 75 | if !self.shot_requested { |
| 76 | self.shot_requested = true; |
| 77 | ctx.send_viewport_cmd(eframe::egui::ViewportCommand::Screenshot); |
| 78 | return false; |
| 79 | } |
| 80 | let shot = ctx.input(|i| { |
| 81 | i.raw.events.iter().find_map(|e| match e { |
| 82 | eframe::egui::Event::Screenshot { image, .. } => Some(image.clone()), |
| 83 | _ => None, |
| 84 | }) |
| 85 | }); |
| 86 | let Some(image) = shot else { return false }; |
| 87 | let [w, h] = image.size; |
| 88 | let rgba: Vec<u8> = image.pixels.iter().flat_map(|p| p.to_array()).collect(); |
| 89 | let path = self.out.join(name); |
| 90 | save_png(&path, w, h, &rgba); |
| 91 | println!("SCREENSHOT {}", path.display()); |
| 92 | self.waited = 0; |
| 93 | self.shot_requested = false; |
| 94 | true |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | impl App for Fixture { |
| 99 | fn update(&mut self, ctx: &eframe::egui::Context, frame: &mut eframe::Frame) { |
| 100 | self.editor.update(ctx, frame); |
| 101 | ctx.request_repaint(); |
| 102 | match self.phase { |
| 103 | 0 => { |
| 104 | if self.screenshot(ctx, "live-body.png") { |
| 105 | self.editor.render_all_angles(); |
| 106 | self.phase = 1; |
| 107 | } |
| 108 | } |
| 109 | 1 => { |
| 110 | if !self.editor.render_is_running() { |
| 111 | self.error = self.editor.render_error().map(str::to_string); |
| 112 | self.phase = 2; |
| 113 | } |
| 114 | } |
| 115 | 2 => { |
| 116 | if self.screenshot(ctx, "production-ui.png") { |
| 117 | self.phase = 3; |
| 118 | ctx.send_viewport_cmd(eframe::egui::ViewportCommand::Close); |
| 119 | } |
| 120 | } |
| 121 | _ => {} |
| 122 | } |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | fn main() -> Result<(), Box<dyn std::error::Error>> { |
| 127 | let a = std::env::args().skip(1).collect::<Vec<_>>(); |
| 128 | let expect = a.iter().any(|v| v == "--expect-multi-material"); |
| 129 | let a: Vec<String> = a.into_iter().filter(|v| !v.starts_with("--")).collect(); |
| 130 | if a.len() < 4 { |
| 131 | return Err("ROOT OUTDIR MODEL_DIR MODEL_FILE [WIDTH HEIGHT FPS]".into()); |
| 132 | } |
| 133 | let root = PathBuf::from(&a[0]); |
| 134 | let out = PathBuf::from(&a[1]); |
| 135 | let model_dir = PathBuf::from(&a[2]); |
| 136 | let model_file = &a[3]; |
| 137 | std::fs::create_dir_all(&out)?; |
| 138 | let width: u32 = a.get(4).map(|v| v.parse()).transpose()?.unwrap_or(48); |
| 139 | let height: u32 = a.get(5).map(|v| v.parse()).transpose()?.unwrap_or(64); |
| 140 | let fps: u32 = a.get(6).map(|v| v.parse()).transpose()?.unwrap_or(1); |
| 141 | let mut s = Session::new(); |
| 142 | s.install_new_project(&root)?; |
| 143 | copy_dir(&model_dir, &root.join("assets/body/model"))?; |
| 144 | let relative = format!("assets/body/model/{model_file}"); |
| 145 | s.set_body_path(Sex::Male, relative.clone()); |
| 146 | s.set_body_path(Sex::Female, relative); |
| 147 | s.set_render(width, height, fps); |
| 148 | s.save()?; |
| 149 | let root2 = root.clone(); |
| 150 | let out2 = out.clone(); |
| 151 | eframe::run_native( |
| 152 | "Paperdoll Textured Body Fixture", |
| 153 | eframe::NativeOptions { |
| 154 | viewport: eframe::egui::ViewportBuilder::default().with_inner_size([1150., 820.]), |
| 155 | ..paperdoll_renderer::preview_gl::native_options() |
| 156 | }, |
| 157 | Box::new(move |_| { |
| 158 | let mut editor = EditorApp::default(); |
| 159 | editor.open_path(root2.join("character.ppd")); |
| 160 | editor.open_body_configuration(Sex::Male); |
| 161 | Ok(Box::new(Fixture { |
| 162 | editor, |
| 163 | out: out2, |
| 164 | phase: 0, |
| 165 | waited: 0, |
| 166 | shot_requested: false, |
| 167 | error: None, |
| 168 | })) |
| 169 | }), |
| 170 | )?; |
| 171 | let raw = root.join("renders/male-body-atlas/raw files"); |
| 172 | let front = find(&raw, "p+00_y000_diffuse.png").ok_or("no production front diffuse")?; |
| 173 | let decoder = png::Decoder::new(std::io::BufReader::new(std::fs::File::open(&front)?)); |
| 174 | let mut reader = decoder.read_info()?; |
| 175 | let mut buf = vec![0; reader.output_buffer_size().ok_or("png size")?]; |
| 176 | let info = reader.next_frame(&mut buf)?; |
| 177 | let (w, h) = (info.width as usize, info.height as usize); |
| 178 | let channels = buf.len() / (w * h); |
| 179 | let scale = 8; |
| 180 | let mut big = vec![0u8; w * h * scale * scale * 4]; |
| 181 | for y in 0..h * scale { |
| 182 | for x in 0..w * scale { |
| 183 | let src = ((y / scale) * w + x / scale) * channels; |
| 184 | let px = &buf[src..src + channels]; |
| 185 | let rgba = if channels == 4 { |
| 186 | [px[0], px[1], px[2], px[3]] |
| 187 | } else { |
| 188 | [px[0], px[1], px[2], 255] |
| 189 | }; |
| 190 | big[(y * w * scale + x) * 4..][..4].copy_from_slice(&rgba); |
| 191 | } |
| 192 | } |
| 193 | save_png( |
| 194 | &out.join("production-front-diffuse.png"), |
| 195 | w * scale, |
| 196 | h * scale, |
| 197 | &big, |
| 198 | ); |
| 199 | println!("PRODUCTION {}", front.display()); |
| 200 | if expect { |
| 201 | // Unlit sRGB albedo; factors are linear (glTF), textures sRGB: |
| 202 | // factor (0.2, 0.4, 0.9) → sRGB (124, 170, 243); texture (0, 200, 0); |
| 203 | // texture (200, 200, 0) × factor (0.5, 1, 1) in linear → (146, 200, 0). |
| 204 | for (name, want) in [ |
| 205 | ("FactorOnly", [124u8, 170, 243]), |
| 206 | ("Green", [0, 200, 0]), |
| 207 | ("YellowTimesFactor", [146, 200, 0]), |
| 208 | ] { |
| 209 | let found = buf |
| 210 | .chunks_exact(channels) |
| 211 | .any(|px| px[..3].iter().zip(want).all(|(a, b)| a.abs_diff(b) <= 2)); |
| 212 | println!( |
| 213 | "MATERIAL {name} {want:?}: {}", |
| 214 | if found { "ok" } else { "MISSING" } |
| 215 | ); |
| 216 | if !found { |
| 217 | return Err(format!("production diffuse mist materiaal {name}").into()); |
| 218 | } |
| 219 | } |
| 220 | } |
| 221 | Ok(()) |
| 222 | } |